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How to draw mountains

By Nate 'Vancano' Smith Leave a Comment

How to draw mountains

In this guide I’m going to teach you how to draw mountains for a fantasy map. This is part of the Author’s Guide to Drawing Maps, and so far we’ve covered:

  1. How to draw land
  2. Adding tectonic plates
  3. Landscaping your world map
  4. How to add prevailing winds and oceanic currents

This guide is also available as a PDF which can be bought at the Fantasy Map Market. As a bonus the PDF also comes with my “Map Maker’s Resource Kit”.

How to draw mountains on a map

Mountains are important.

From the Andes and the Rockies to the Alps and the Himalaya, mountains form part of our planet’s ecosystem. They influence weather conditions across global and regional climates and form the source of both small and large rivers.

In some cultures mountains are a symbol of the planet.

Great battles are fought on, around and in the shadow of mountains. For example The Battle of Thermopylae was only possible for the Greeks because of the narrow pass at the foot of Mount Kallidromo.

And there are many stories where an individual embarks on a pilgrimage up a sacred mountain on a spiritual quest.

Just imagine how mountains have changed the course of history in your world. Picture the stories you could tell.

This is my guide to help you draw mountains to your world map. Which in turn will provide hooks for stories, adventures or the rise of civilization – it’s all in your imagination.

Simple triangle mountains step by step

Yes, these are as simple as they sound. Although it’s simple, and probably a style you’ve tried before, this is the foundation of all other style of mountain you’ll learn to draw. So please stick with me.

First take a triangle. And remove the bottom.

First step to draw a mountain.
Second step to draw a mountain

That’s it.

Stupidly simple right?

However, this is so important I’m going to emphasize it even further with a step by step drawing. If you’re bored, feel free to jump to the next section – How to create a mountain range.

How to draw mountains step by step

Starting at number 1, draw a line up to number 2 and then continue back down to number 3. It’s the same process as drawing the letter V but upside down.

How to draw mountains step by step

Simple, but important.

Creating a mountain range

A mountain by itself is no good. The obvious thing here is to combine two simple mountains like below…

Two simple mountains, side by side.

Then add another, and another and keep on adding others until you get a mountain range you’re happy with. Here’s an example of how simple triangle mountains can be formed into a mountain range that creates a basin.

A basin created by adding multiple mountains together in a semi-circle.

Shading

To take the simple mountain further pick a side and draw shade. This will add depth and texture to your mountain range.

How to draw mountains shading
Shading your mountains

How to draw mountains the ebook

So there you have it. In this guide you’ve learnt how to draw simple mountains for your map and then connect them into a complex mountain range.

However, the mountains I’ve shown you here are more like icons. They’re great for representing mountains on a map, but they don’t look the greatest. If you really want to make you map look great then you’ll want to draw 3D mountains like the image below:

Vancano’s Realistic Mountains

In my How to draw mountains ebook I take you step by step through two further styles of mountains. First a simple 3D mountain range, it’s a stepping stone from the simple mountain, to my realistic mountain range style as seen above.

When you buy the ebook you’ll also receive my “Map Maker’s Resource Kit” for free which is a pack of printable map paper.

The map paper will produce great hand outs for your players if you’re a game master. Or they’re great for printing out and including in your world bible if you’re an author.

Filed Under: Fantasy map Tagged With: drawing, mountains

About Nate 'Vancano' Smith

Nathan is the founder of the Worldbuilding School. It's his goal to make worldbuilding easier for the 1000's of people who build their own world - whether it's for fun or profit. He's also works as a content strategist and can help you build an audience for your stories.

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About Nate Smith

Nate is the founder of the Worldbuilding School. It's his goal to make worldbuilding easier for the many people who build their own imaginary world - whether it's for fun or profit. As part of this goal he uses his skills in Cartography to draw maps. Read More…

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